Scoring
Round wind
Also called: 場風, prevalent wind
The wind that's active for the current round — usually East, then South, etc.
The round wind (also called prevalent wind in MCR) is the wind tile of the current round. East round comes first, then South, then West, then North if you're playing all four. A pung of the round wind always scores. In Riichi, holding a pung of a tile that's BOTH your seat wind and the round wind doubles up: 2 han total.
Related terms