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Seat Wind (門風刻)

2 fan

A pung of your seat wind. Tied to where you sit relative to the dealer.

Example winning hand
Winning tile: 9m

How Seat Wind (門風刻) works

A pung (or kong) of the player's own seat wind — the wind matching their position at the table (East, South, West, or North).

The triplet must be of the tile corresponding to the player's current seat. It is a value-honor fan tied to table position rather than tile composition. If the seat wind also happens to be the prevailing/prevalent wind, both wind fan can apply for that set under MCR's rules for double-counting value winds.

Good to know
  • The pung must match the player's seat direction specifically.
  • Distinct from the Prevalent Wind fan, which is based on the round's wind.
  • A pung that is both seat and prevalent wind can score both wind fan.

Seat Wind (門風刻) — FAQ

Is this the same as Prevalent Wind?

No. Seat Wind is tied to your seat position; Prevalent Wind is tied to the current round's wind.

What if my seat wind equals the round wind?

Then the single triplet can count for both the seat-wind and prevalent-wind fan.

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Other 2-fan patterns