Riichi Score Table
Every standard riichi mahjong payout in one chart. Points depend on three things: your han and fu count, whether you are the dealer(who scores 50% more but pays double on opponents' tsumo), and whether you win by ron (the discarder pays everything) or tsumo (all three opponents split the payment). The two tables below cover every han/fu combination from 1 to 4 han; hands worth 5 han or more use the fixed limit tiers underneath.
Non-dealer wins
Each cell shows the ron total on top and the tsumo split underneath as each non-dealer pays · dealer pays. Tap any cell for the full breakdown of that han/fu combination.
Dealer wins
Each cell shows the ron total on top and the tsumo payment underneath — on a dealer tsumo all three opponents pay that same amount.
- 1 Impossible combination: 20 fu only occurs with pinfu + tsumo and 25 fu only with chiitoitsu — both are already worth at least 2 han.
- 2 Tsumo only: 20 fu requires pinfu + tsumo, so it can never be won by ron (a pinfu ron scores 30 fu instead).
- 3 Ron only: winning chiitoitsu by tsumo adds menzen tsumo for 3 han, so 2 han 25 fu tsumo cannot occur.
- 4 Base points exceed 2,000, so the hand is capped and scored as a full mangan.
Limit hands: mangan to yakuman
From 5 han upward, fu no longer matters — scores lock to five fixed tiers. See mangan in the glossary for more on the first limit.
| Limit | Han | Non-dealer ron | Non-dealer tsumo | Dealer ron | Dealer tsumo |
|---|---|---|---|---|---|
| Mangan | 5 han (or 3–4 han over the cap) | 8,000 | 2,000 · 4,000 | 12,000 | 4,000 all |
| Haneman | 6–7 han | 12,000 | 3,000 · 6,000 | 18,000 | 6,000 all |
| Baiman | 8–10 han | 16,000 | 4,000 · 8,000 | 24,000 | 8,000 all |
| Sanbaiman | 11–12 han | 24,000 | 6,000 · 12,000 | 36,000 | 12,000 all |
| Yakuman | 13+ han or a yakuman hand | 32,000 | 8,000 · 16,000 | 48,000 | 16,000 all |
How the numbers are computed
Every value in the charts comes from one formula. Base points = fu × 2(2 + han). The winner then collects a multiple of that base: a non-dealer ron collects 4× base from the discarder, a dealer ron collects 6×. On a non-dealer tsumo, each non-dealer pays 1× and the dealer pays 2×; on a dealer tsumo all three opponents pay 2×. Every individual payment is then rounded up to the nearest 100 points.
Worked example — 2 han 30 fu (say riichi + tanyao, a closed ron):
- Base points: 30 × 22 + 2 = 30 × 24 = 480
- Non-dealer ron: 4 × 480 = 1,920 → rounded up to 2,000
- Dealer ron: 6 × 480 = 2,880 → rounded up to 2,900
- Non-dealer tsumo: each non-dealer pays 500, the dealer pays 1,000
The formula is capped: once base points pass 2,000, the hand is a mangan, and 5 han or more always uses the fixed limit tiers above regardless of fu. That is why the chart stops at 4 han — beyond it, only the han count matters.
Kiriage mangan note: some rule sets round the two near-miss scores — 3 han 60 fu and 4 han 30 fu, both worth 7,700 / 11,600 — up to a full mangan (8,000 / 12,000). The charts on this page show the standard values without kiriage mangan applied.
Put the chart to work
Riichi score chart questions
How many points is 3 han 30 fu?+
As a non-dealer, 3 han 30 fu scores 3,900 points on ron. On tsumo the two other non-dealers pay 1,000 each and the dealer pays 2,000, for 4,000 total. As the dealer the same hand scores 5,800 on ron, or 2,000 from each of the three players on tsumo (6,000 total).
Who pays what on a tsumo?+
When a non-dealer wins by tsumo, the payment is split unevenly: the dealer pays double the base payment and the two other non-dealers each pay it once — at 3 han 30 fu that is 2,000 from the dealer and 1,000 from each non-dealer. When the dealer wins by tsumo, all three opponents pay the same doubled amount (2,000 each at 3 han 30 fu). On ron, the player who discarded the winning tile pays the entire score alone.
What is mangan?+
Mangan is the first of riichi's five limit tiers: 8,000 points for a non-dealer and 12,000 for the dealer, regardless of fu. It applies to any 5 han hand and to 3–4 han hands whose base points would exceed 2,000 (such as 3 han 70+ fu or 4 han 40+ fu). Above mangan come haneman, baiman, sanbaiman, and finally yakuman at 32,000 / 48,000.
Why do dealer hands score more?+
Dealer ron pays 6× base points where a non-dealer ron pays 4× — exactly 50% more (a dealer mangan is 12,000 versus 8,000). In exchange the dealer carries more risk: they pay the double share whenever a non-dealer wins by tsumo. The dealer also repeats their turn after winning, which is why dealerships are so valuable.
Why are some cells in the chart empty?+
A few han/fu combinations simply cannot occur. 20 fu only happens with pinfu + tsumo, which is already at least 2 han and can never be won by ron (a pinfu ron counts 30 fu). 25 fu is exclusive to chiitoitsu, which is itself 2 han — and winning chiitoitsu by tsumo adds menzen tsumo for 3 han, so 2 han 25 fu tsumo is impossible. Finally, 3 han at 70+ fu and 4 han at 40+ fu push base points past 2,000, so those hands are just scored as mangan.